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How
to Break a Control Track (VHS)
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By
Dave Althoff, Jr.
Ever
wonder what goes on inside a VTR? And why? Ever wonder what it means
to "break the control track" or why you can't seem to fix it if
you do? A lot has to do with the way videotapes are recorded. Let's
begin with a look at Figure 1, a diagram of how the information
is recorded on the familiar brown stuff:
![[VHS Video Tape]](/cc/it/media/pic/VHS.gif)
Figure
1: Track layout of a VHS tape
By
now, you should have noticed something a little unusual about the
track layout of the VHS tape. At the top there you have two audio
tracks, set up just like the tracks on an audio tape. The two strange
things are that third analog track, the control track marked in
yellow, and the strange layout of the video tracks, shown in blue.
They are, of course, related.
It
takes a lot of information to make up a video image. To complicate
matters even more, it is high frequency information. In order to
generate a television picture of VHS quality, the video head needs
to move across the tape at a rate of about 48 feet per second. At
that rate, the standard two-hour videotape would need to be about
345,600 feet...more than 65 miles...long. 48 feet per second works
out to nearly 33 mph. I'm estimating here, but such a videotape
would require reels about 107 feet in diameter, and would be entirely
too heavy to lift. Even worse, when spooling tape off of the outer
portion of the reel, the reel would be spinning at about 420 RPM,
so it would be dangerous to even get close to that tape. If the
tape should break, it would rip through the cassette and the case
of the VTR like tissue paper.
The
solution to the problem is elegant. Since the tape is a half-inch
wide, and since the video image is already packaged into discrete
fields (NTSC video is 60 fields per second, two fields per frame),
it stands to reason that instead of recording the signal as a continuous
signal as is done with audio, the signal can be recorded a field
at a time onto chunks of the tape. Inside the VTR, the tape is wrapped
around a tilted drum with two heads on it that spins at 3,600 RPM.
As the drum spins, the tape is moved past it at a mere 1-7/8 inches
per second. A 120-minute videotape is just over 800 feet of tape,
which is fairly easy to handle. The head moves over the tape at
close to 48 feet per second, even though the tape is moving much
more slowly. The result is the pattern of slanted tracks you see
in Figure 1.
The
difficulty here is that the tape wrap requires a fairly large chunk
of tape. Typically in a VTR, the tape first passes over an erase
head which removes any signal from the tape, then the audio and
control track are re-recorded, and finally the video is recorded.
In fact, the audio, video, and control track are all recorded at
the same time, but they are recorded on different physical locations
on the tape because of the physical spacing of the heads in the
machine. This spacing is how you get a broken control track every
time you press RECORD. Have a look at Figure 2:
![[What assemble editing looks like]](/cc/it/media/pic/assemble.gif)
Figure
2: Assemble editing.
The
tape in this case is moving from left to right. Notice that at the
far left, old audio, video, and control track are recorded on the
tape. The tape first encounters the erase head, where the full width
of the tape is erased. Notice the brown section between the erase
head and the audio/control track head. Notice also that as the video
head moves across it creates the diagonal tracks...but because of
the distance between the erase head and the video head, there is
a large chunk of blank tape in there.
The
blank section of tape is what is usually called a control track
break. When you edit videotape, the recorder uses the existing
control track and video signal to synchronize the recording of the
new signal with the existing signal on the tape. The result is a
clean edit, but because of the way the recording process works,
erasing the tape first, then re-writing the various tracks, there
will always be a bit of blank tape at the end of a recording. This
is why you cannot repair a control track break; you can only edit
more video onto the end of the recording, and literally push the
control track break to the end of the show. After performing an
assemble edit in the middle of a pre-recorded tape, the tape looks
a bit like Figure 3:

Figure
3: Tape after assemble editing.
Of
course, there is a solution for this problem as well, and the solution
is insert editing. In insert editing, the tape is selectively
erased. By carefully timing the switching of the erase head, the
audio tracks can be preserved right up to the edit point. The control
track is not erased at all, but rather re-used for the new video.
The video track, then, is erased not with the fixed erase head,
but rather by a "flying" erase head mounted on the video head drum.
This way, the bands of video information are erased and re-recorded
one at a time. The result is a clean edit, as shown in Figure 4:
![[What a tape looks like after insert editing]](/cc/it/media/pic/postins.gif)
Figure
4: Tape after insert editing.
In
Figure 4 the darker colors indicate the edited portion of
the tape. Notice that while assemble editing (Fig. 3) left a blank
section in the middle of the tape, destroyed and replaced the control
track, and left incomplete bands of video at the start of the old
video material, insert editing left the control track alone, cleanly
replaced the video at a field boundary, and cleanly changed the
audio at the edit point. Insert editing has an even nicer feature,
in that because of the tight control of the recorded track positions,
insert editing allows you to edit audio and video independently
of one another. So while assemble editing always creates fresh control
track, audio, and video, insert editing allows you to preserve existing
audio or video. This is especially useful, for example, when conforming
video to match an audio track. Or vice-versa.
of
course, there is a catch. Insert editing is great, but it does not
replace the control track. Instead, it uses the existing control
track on the tape to insure that the new video is synchronized with
the old video. This allows for the clean break from new video back
to old video at the end of the edit. For this reason, you cannot
do insert editing on a blank tape, and you cannot insert-edit across
a control track break. This is why assemble editing is used at all...it
is much faster to assemble edit cuts together than it is to record
black on an entire tape and then insert video clips on top of the
black. Just remember that if you are doing assemble editing, you
cannot move backwards in the project, because the information immediately
following an assemble edit is always destroyed.
DCA
- 03/29/2000--HTML DCA 03/29/2000
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